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Angéline Guignard Portfolio

I am a multimedia engineer and I am looking for a creative job.

Some of my work

Detroit

Detroit is the next production of the Quantic Dream studio, creator of Heavy Rain and Beyond : Two souls. I had the chance to work on it and its game engine.


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  • C++
  • Perforce
supernova game

Supernova

Supernova is a board game playable with or without augmented reality, with its android app.


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  • OpenGL ES
  • Vuforia SDK
  • Android
  • Git
supernova game

Wake Up

Wake Up is a puzzle / adventure 3D side scrolling game. It's a student prototype realized with Unreal Engine 4.


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  • Unreal Engine
  • C++
  • Blueprint
  • Git
wake up game

Spot the differences

This game will be released at the attraction park Futuroscope. You have to spot the difference on a touch terminal.


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  • C#
  • Unity
  • Android
  • Git
spot difference game

Tetraword

This is a mobile game for android device. It's a Tetris variant where you have to destroy lines by finding words.


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  • Android
  • Git
tetraword game

Auk low poly

This is an experimentation with Illustrator. I try to create the same effects as the 3D low polygons art but in 2D.


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  • Illustrator
auk in low polygons

ImaKart

Enjoy a car race against 3 artificial intelligence in a low polyons game world. You can choose a map and your car.


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  • C++
  • OpenGL3+
  • SFML
  • GLSL
  • Git
  • GUI
  • Bullet Physics
3D kart game

Imac Tower Defense

Come play to that 2D Tower Defense game. You are attack by monsters stronger and stronger. You have to defend yourself.


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  • C
  • OpenGL2
  • Git
  • GUI
Tower defense game

Korean Town

I try to vectorize a photography. This artwork has been very long to finish.


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  • Illustrator
Korean town vectorized

Skills

Software and game development :

  • C/C++
  • Unity3D
  • C#
  • Java
  • OpenGL2/3
  • GLSL
  • SDL
  • SFML

  • Graphism :

  • Illustrator
  • UX Design
  • Indesign
  • Photoshop

  • Project management :

  • Teamwork
  • Git
  • English
  • About me

    I have been graduated this year from a french Multimedia Engineer Degree ( IMAC school of engineering ). This school is the only one in France that combines art and science. My last year of studies at IMAC I have choosen the 3D specialty, which includes courses in virtual reality, video games, advanced programming and mobile technology. You will find some of my student projects on this portfolio.


    I like to feel and be involved in a project in order to be motivated. I am a person who is eager to learn, aiming at developing my skills in a lot of domains. Indeed I have more programming skills but I am very interested in everything related to art ( concept art, illustration, colors, drawing ). As a matter of fact, I'm learning to draw in a traditional way and my goal is to get to the digital painting.



    On my free time I like going out to see conferences on new technologies, video games or art exhibition.


    Otherwise, here are some things that I like :

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