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CINEVR

- VR Developer & Artist

CINEVR is an experience which allows you to play videos in a virtual theater with Virtual Reality headset support. It has spatialized sound support, dynamic lighting and high performance.

On this project I have worked on a lot of different things such as the implementation of a multiplayer network with Photon PUN and Photon Voice, some UI development such as an optimized system of scroll with pool for example, shaders and web API calls, etc. But also the realization of 3D and 2D assets in 3D Coat, Modo and Substance Painter.


The scene is optimized for mobile rendering with a very low polygons count and a unique Atlas texture.

Currently, the user can choose between playing 3D or 2D trailers or its local videos.

Several trailers are available, based on the Cinémur API, with the possibility to watch them in VO or VOST.

The cinema theater has dynamic lighting with a custom shader and lightmap.

You can either join a random crowd of people or invite your own friends to watch the same movie than you and talk through the phone's micro and emojis.